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    File : 1280268312.png-(226 KB, 4720x676)
    226 KB Anonymous 07/27/10(Tue)18:05 No.130678   [Reply][Quick Reply]
    California State University Monterey Bay.

    The 3D teacher they originally hired was a rigger on the animated Starship Troopers series. Instead they then gave the job to a failed 2D digitala rtist who can sorta use Maya.

    I'm probably one of the best D3 students to come out of the school and my work looks like horseshit right now.

    This minute long video somehow got me out of college(I've got a long fucking way to go if I want anythign that resembles a decent job in these industries):

    I've tried to teach myself a bit since then and all I've got is a broken ass water simulaiton ( and a mediocre exploding cow (

    CSUMB sucks.
    2 posts and 2 image replies omitted. Click Reply to view.
    >> Anonymous 07/27/10(Tue)18:07 No.130697
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    >> Anonymous 07/27/10(Tue)18:08 No.130700
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    I really love the shading ni Killer7 and I'd like to recreat eit in Maya. hTing si, I have no idea whree to begin. Tutorials would be nice.
    >> Anonymous 07/27/10(Tue)18:08 No.130702
    you know this is the wrong board to try to spam this shit. you know that right?

    1) pretty much everyone in here is computer saavy and not 12 years old.

    2) you're targeting maybe 10 users total.

    3) who log on maybe once a day, for 10 minutes.
    >> Anonymous 07/27/10(Tue)18:10 No.130718
    You're not too bright are you?
    >> Anonymous 07/27/10(Tue)18:12 No.130734
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    I know, I had to recheck the forum I was in :/

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    100 KB Anonymous 07/27/10(Tue)18:12 No.130726   [Reply][Quick Reply]
    >> Anonymous 07/27/10(Tue)18:12 No.130733
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    116 KB Anonymous 07/27/10(Tue)18:09 No.130707   [Reply][Quick Reply]
    >> Anonymous 07/27/10(Tue)18:10 No.130715
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    >> Anonymous 07/27/10(Tue)18:12 No.130732
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    Increasing thine velocity of thou lulz.

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    19 KB Mugen !!BUCnn2v49Gi 07/27/10(Tue)17:40 No.130527   [Reply][Quick Reply]
    Wow... i haven't been here in such a long time... There's absolutely no post on /3/ other than spam :(
    24 posts and 18 image replies omitted. Click Reply to view.
    >> Anonymous 07/27/10(Tue)18:11 No.130722
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    Newbies to /3/.

    Please save your images as optimized jpegs, not raw PNGs, unless they are intended for reuse by other /3/lings as texture maps.

    You make users like me on shapde 384kbps dsl cry mantears.

    Pic related.
    >> Anonymous 07/27/10(Tue)18:11 No.130723
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    >> Anonymous 07/27/10(Tue)18:12 No.130727
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    DOW 2 sucks dick compared to DOW1

    enjoy your faggy no skill, no micro, no macro rpg faggotry made for singleplayert rollfag
    >> Anonymous 07/27/10(Tue)18:12 No.130729
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    Why is there so many stupid people doing this shit? God damn.
    >> Anonymous 07/27/10(Tue)18:12 No.130731
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    bumpan thu lawlz

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    109 KB Anonymous 07/27/10(Tue)18:04 No.130673   [Reply][Quick Reply]
    1st and 2nd rule of the internets here
    >> Anonymous 07/27/10(Tue)18:05 No.130681
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    >> Anonymous 07/27/10(Tue)18:09 No.130712
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    >> Anonymous 07/27/10(Tue)18:10 No.130716
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    >> Anonymous 07/27/10(Tue)18:10 No.130717
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    >> Anonymous 07/27/10(Tue)18:12 No.130730
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    I know, I had to recheck the forum I was in :/

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    140 KB Anonymous 07/27/10(Tue)18:04 No.130675   [Reply][Quick Reply]
    The lynda tutorial vdieo series
    3 posts and 3 image replies omitted. Click Reply to view.
    >> Anonymous 07/27/10(Tue)18:06 No.130688
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    >> Anonymous 07/27/10(Tue)18:09 No.130706
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    >> Anonymous 07/27/10(Tue)18:09 No.130708
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    >> Anonymous 07/27/10(Tue)18:10 No.130721
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    Usually from all this spam I'd say op is a faggot but here ya go.
    >> Anonymous 07/27/10(Tue)18:12 No.130728
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    File : 1280267365.png-(119 KB, 4664x308)
    119 KB Anonymous 07/27/10(Tue)17:49 No.130579   [Reply][Quick Reply]
    bumping the lulz.
    15 posts and 15 image replies omitted. Click Reply to view.
    >> Anonymous 07/27/10(Tue)18:03 No.130669
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    The motion blur in this shot looks a bit too fast; keep in mind that wind turbinse havea cutout of up to roughly 24m/s winds a twhich point I *think* they slow their turbines dow nand lock the blades.

    I'm not matehmatically inclined so I couldn't owrk otu th emaths behindi t for oyu, but I'm fairly sure they have a fairly slow rotational rate. Some youtube videos ought to help you get an ieda.

    Besieds this, unles syou've settled on it as your txeture, your towers' reflections are still far too sharp, glossy, and most particularly, tehy look like the'yre environment maps.

    Using the plastic-glossy shdaer under arch-mats (assuming Autodesk included it for Maya) and thne turning donw the erflection value to around 0.,4 the 0-degree reflectionst o around 0.05-0.1 and 90-degree reflections to raound 0.5-0.7 with an anisotropy of around 0.4 should give you a significantly omre realistic effect of a painted metal surface.

    The actual blades on the turbines are made fo fiberglass, among other things ,so they'll be dull in comparison to the utrbine's structur e(just a slight bit of gloss, very light reflections).
    >> Anonymous 07/27/10(Tue)18:06 No.130687
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    > implying that you have no idea what being high is like
    >> Anonymous 07/27/10(Tue)18:08 No.130703
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    >> Anonymous 07/27/10(Tue)18:09 No.130705
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    >> Anonymous 07/27/10(Tue)18:12 No.130725
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    viewport is not run through porcessor.

    Upgrade to a better graphics card instead, the viewport wokrs just like a normal game, its generating models in real time.

    Also, increasing your RAM helps the file run faster too. i had a good gfx card but my scene was massive and better RAM helped seped it up.

    File : 1280094603.jpg-(159 KB, 1280x800)
    159 KB yellowrock !pC3t8jXOFw 07/25/10(Sun)17:50 No.128812   [Reply][Quick Reply]
    last thread 404'd

    hammer general.
    22 posts and 8 image replies omitted. Click Reply to view.
    >> Anonymous 07/27/10(Tue)17:57 No.130630
    That's what i was thinking but i don't know if they can do things that are strictly client side.
    >> Anonymous 07/27/10(Tue)17:58 No.130633
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    Thirded, I attend the Ai Atlanta campus. It's full of crock shit.
    >> Anonymous 07/27/10(Tue)18:00 No.130648
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    (it's like online photosho)
    or gimp

    or photoshop, lol

    but get the fuck out of my /3/ eitherway
    >> Anonymous 07/27/10(Tue)18:05 No.130679
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    >> Anonymous 07/27/10(Tue)18:11 No.130724
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    Juts thought i should share this awesome blog wtih you guys

    Good for us noobs, this guy goes into ogod detail

    (Failed at creating thread first time @_@")

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    150 KB Anonymous 07/27/10(Tue)18:08 No.130701   [Reply][Quick Reply]
    >> Anonymous 07/27/10(Tue)18:10 No.130714
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    Whats' bad about that? it teaches you modeilng and animation, if you're too jackshit to actaully use knoweldge to make soemthnig bette trhan its your problem, it's like going to school to be a car mechanic and than bitching that the only thing you fixed at hom eis a tricycle.
    >> Anonymous 07/27/10(Tue)18:10 No.130719
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    534 KB Gijsje :3 !!HAwypoVLt4k 07/20/10(Tue)12:20 No.126324   [Reply][Quick Reply]
    So, lately in my free time I've been doing some Zbrush sketchwork, in like an hour or two I would sketch a model, anyone else does this? This is the one I made today :) Post your own!
    51 posts and 32 image replies omitted. Click Reply to view.
    >> Anonymous 07/27/10(Tue)18:05 No.130684
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    >> Anonymous 07/27/10(Tue)18:07 No.130692
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    >> Anonymous 07/27/10(Tue)18:07 No.130693
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    >> Anonymous 07/27/10(Tue)18:07 No.130698
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    >> Anonymous 07/27/10(Tue)18:10 No.130713
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    don tuse hypernurbs!

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